Tuesday, March 29, 2011

Good Card, Bad Card #36

For the 15th anniversary of Star Trek: The Customizable Card Game the CC released Legacy (remember when that word didn't make you sad?). A little 15 card set designed to 'give old cards new life'. I'm not sure how all that worked out, but the set itself was solid.




Good Card: Evek, Agent of Cardassian Justice

Why: This card alone took Cardassian Capture from a deck type that was kinda ok, and could win to Tier-1. I rode Evek all the way to 3rd at Worlds last year in Germany. If it wasn't for broken cards that came out 2 minutes before Worlds who knows..... but I digress. This is one of the few times that design hit the nail on the head. Evek is proper cost, has the ability to miss, and doesn't screw with any fundamental functions of the game (like screwing with dilemmas). The Cardassian affiliation should be the guidebook for design on how to boost a weaker affiliation without screwing it up (like Starfleet or Terok Nor).



Bad Card: Changeling Infiltrator

Why: One day, this could be a 'good card'. This card has the potential to be super fun and awesome. Only one problem..... how the hell am I supposed to capture anyone playing Dominion? Making a capture theme card for Dominion is like making an All-Out War-type card for TNG, it just doesn't make any sense. What am I supposed to do, drop this bucket of gooey ooze and hope I'm lucky to capture someone with a lame capture dilemma so they can morph into somebody who is probably going to suck anyway? Nah, I'll pass for right now.

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