Wednesday, March 16, 2011

Good Card, Bad Card #34


Just change your damn light bulbs. The new tea party cause is repealing the law passed by Congress making the new 'squiggly' light bulbs the standard. I've heard the word 'repeal' used more in the last 6 months than my entire life combined. Never can I recall a whole political body hell bent on reversing legislature from the previous term. Not in my life, maybe not in American politics ever. They use terms like "nanny-state" and that the law is "politically correctness gone crazy". Things like the government shouldn't tell people what to do. Come on people, the government tell us to do things all the time, even things that our for our own good. Every time I get a seat belt ticket I get pissed off because it's a law put in place for my own good. I do believe that government shouldn't enact laws for my own safety. Should I wear my seat belt, of course I should. But me not wearing it doesn't hurt anyone else. However, one of the functions of government is to enact laws to protect from other people. This light bulb law will cut power-plant pollution by 100 tons. The government needs to protect me from corporation that will pollute the planet just to make a couple extra bucks. So relax people, it's just light bulbs. Your liberties aren't being stolen by the big, bad, black President. Today for GCBC, we continue on trip backwards with the draft set Infinite Diversity. Draft is kinda like the light bulb law, I feel it's pushed on me every GenCon and I'm forced to play this terrible format. You guess right, I hate draft. But guess what, I like this set. This set of full of simple cards, and I like simple cards. Because after this set came Peak Performance, and we all say what happened when you try to be revolutionary in an already established card game.

Good Card: The First Duty

Why: It's surprising the percentage of time I get a random kill off this dilemma. I'd say maybe around 35-40%. It's easy to track Law, and if you toss An Issue of Trust in front of it you're more likely to get a random kill. The Art of the 1-Cost Stopper is a lost art. I'm shocked how little I see them played anymore. The old school method is playing, for example, Hard Time-stopper-stopper-Wall is still viable. If you can track skills.




Bad Card: Inhumane Interrogation

Why: Somebody jumped to conclusions when they made this card. I know, it was intended to see play in draft, not really in standard format. Even so, what a pile of monkey crap. I don't care what the format is, you can't make a dilemma cost 4 then put a escape clause in it. One event? Really? You could've at least made it two events. This card makes me want to go to my garage, turn the car on, then shut the garage door.

1 comment:

Unknown said...

"Somebody jumped to conclusions when they made this card. ... This card makes me want to go to my garage, turn the car on, then shut the garage door."

I see what you did there.

Well played, Corbett. Well played.