Monday, March 14, 2011

Good Card, Bad Card #33


Happy "Dead Clown's Day" everyone! Yes, Legacy finally got the errata that was needed. I use the word "needed", not wanted. I know some people don't understand why I pushed so hard for it, but like the Borg Queen said, "You think in such three-dimensional terms." You had to think outside-the-box to see what the "Legacy Effect" was. I'm not looking for credit or anything, it wouldn't matter if I was, I wouldn't get it. I'm just glad the game is repaired now. People can go back to sitting down to build a deck without a gun to their heads. I got a text from Neil Timmons at 1:47 AM telling me of the errata and to"go on the boards and say nice things, so people forget how much you yelled". Unlike Neil, I have no desire to be loved by the community. I stand behind my actions fully. I know I made things miserable for awhile on the message boards. I know I gave the Chairman a few headaches. I'm am sorry to cause Charlie grief, but I'm afraid it was necessary. I know I'll sound pompous when I say I see this game on another level than most people. I do, but it's not because of greater intelligence or talent. It's just a matter of experience. I'm the Last Outlaw, nobody has been around longer than me ('around' means physically, you go to Worlds). I've played other CCG's. Raw Deal, Star Wars, DragonBall Z (for a minute, for my little brother), Pokemon (I think he also had this on the Nintendo Gameboy). So even if you don't like me, trust the fact that I might know a thing or two about card games. OK, I know I was supposed to go back through time each set picking out cards, but last time I was sad and forgot. I'll get to that next time, I'm eager to crap all over the draft set Infinite Diversity. But for now, we'll stick to the new set, Extreme Measures.


Good Card: Assess Contamination

Why: BenHosp wouldn't shut the f*ck up about this card yesterday. Which was even more annoying because I was playing with it. He loved it more than me. He was using Favor the Bold to solve it twice. Good move since people in my meta are still favoring non-skill dilemmas heavily. Even yesterday, before the "Great Errata", Legacy wasn't scaring them off. Guess what, this mission will do a better job than pre-errata Legacy (post-errata Legacy will too, but that's a separate topic) of scaring people off non-skill dilemmas. You know how I figured out 100% that this is a "good card"? Because Len Neidorf hates it. Len, a.k.a The Local Legend, went off to school about 5 years ago and has only been playing trek sporadically in that time. His mind is like a time capsule of a Trek brain from 5 years ago. That old school thinking of how a dilemma pile "should be". Ironic, the great Legacy Crusader is in favor of hating on non-skill dilemmas.



Bad Card: Hate

Why: I love this card. Anything that might make somebody not use Navaar (Jihad #10, I swear Jihad on things I don't like. Remember when I said I would make a bad Muslim?) is a great thing. Problem is, this card has two hurdles I can't get past. One, the solved mission requirement. So unless I'm playing a fast deck with an easy early mission I won't play it. Two, what if I face a deck that doesn't create skills? Not every deck relies on gaining skills. Romulans don't. My borg assimilater rarely interlinks a skill. Cardassians don't. So while I love the effect, I can't see adding a card in my deck that I can't play early and I might not even play at all.

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