Good Card: Neral, Seasoned Politician
Why: You're certainly getting a lot of bang for your buck with this Neral. 3 Cost for 2 Leadership, 4 other skills and a kick-ass ability. This card was required because the dilemma An Issue of Trust completely murders Romulans. Now you might wonder why I made Neral a 'good card' and not Klag, the Klingon version with the same ability. Well, Klingons were already good, played frequently Day 2 of Worlds. I've only seen Romulan once or twice, and with only Far Seeing Eyes nonsense. At the time of this cards release I remember being pissed because it made no sense that Klingons got Klag and Cardassians got nothing. They got crushed by An Issue of Trust more than anyone. Eventually they got Central Command, but at that time it was a huge mistake.
Why: This card makes no goddamn sense to me. I've said in the past just about all the "HQ specific" dilemmas are terrible, but this one takes the cake. It cost 3 and has lame requirements. All these HQ dilemmas stop a guy and then have a 'bonus', but this one's bonus is to stop them all. Why the hell have the first part if I'm going to stop them all anyway. Am I really going to play this in a non-Dominion deck? No way. And if I'm playing infiltration and I really not going to have 3 shape-shifters out? Of course I will. So whoever designed this dilemma gets the 'Picard Facepalm' because it's the definition of Design Fail.
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