Good Card: He Wasn't Nice
Why: This card is good because you can get your opponent in two different ways. One, you can take out his main guy, like Archer or Kirk. Two, you can take out 3 personnel if he's got 3 of a non-unique out. With this dilemmas being printed zero, but +5, it gives you protection. It can't be nerfed by Access Contamination or Donatra. It also allows for it to be downloaded with Uninvited. I like cards that give me options and this dilemmas gives you just that.
Bad Card: Leverage
Why: I still have no friggin' clue why anyone is supposed to use this card. So if I'm playing against capture I'm certainly not going to give him more, I'd rather get my guys killed. Another suggestion to me was that it was a defense against Tragic Turn. Well, it doesn't work on stopped people so it's not really helpful. It goes in the category of the card This Side of Paradise. A card that doesn't do what it was designed to do. Proving that up until recently there was a serious disconnect between Design and Tier-1.
No comments:
Post a Comment