Good Card: Vedek Assembly TransportWhy: This one is kinda simple, Bajorans didn't have any decent ships before, and now they got one. Easy to staff, low cost of 5, and get two of the three keywords on it you'll get to the magic 8 range. 7 is always the worst number, since usually it takes 8 to get to a planet and back. Plus, Bajorans have some 2 span space missions too, that's always an advantage. When you have all three keywords and you attempt a space mission without moving (usually your 2nd attempt) you can't get hit with Outclassed.
Bad Card: James T. Kirk, Irrational Human Being Why: At least we have a Kirk on the 'bad card' list for just for being a crap card rather than being borderline broken. A Kirk with Anthropology and Security, that's interesting, I'll give him that much. This ability reminds me of something.... oh, the last 'bad card', the Jem'Hadar Umat'Adan. They both essentially lose a guy to boost attributes, but Kirk's trigger is terrible, 'when your leadership personnel present is selected by a dilemma'. Shit, you can't even use this for Chula: The Dice. I really have no clue how this ability is useful. I understand this was a card intended for draft, but that doesn't mean he had to be absolutely unplayable in constructed format. I think I'll just spend 1 more counter and use Living Legend.

No comments:
Post a Comment