Since I'm on "time out" until the tournament I can return to GCBC. We're on to the set In the Mirror Darkly now. I'm not a fan of this set. It's not terrible, but I don't like the themes. Mirror Starfleet never did it for me, and the revised Voyager stuff makes me sad. I also need to decide what deck I'm playing Saturday, I have 3 to choose from. I haven't played in Ohio in about 2 or 3 years, but I used to come here regularly. It's usually mostly jobbers and 2 or 3 solid players. It'll all depend how much I suspect I'll see OT Kirk. When it gets to bigger events, midwest fools love to 'go blue' (play Federation).
Good Card: The Dal'Rok
Good Card: The Dal'Rok
Why: This card is good because it's double hate. It's anti-weenie AND anti-dual HQ. Two meta cards for the price of one is never bad. Another boost for Dal'Rok is that it returns to the dilemma pile. It's always satisfying when your opponent gets cute early game and attempts with 6 and you play Hard Time + The Dal'Rok. They just lost two fools and got nothing accomplished.
Bad Card: Lam
Why: Man, the Breen could've been so awesome in 2E. Instead, they made them lame and useless. They had a few chances to make Dominion a good affiliation, but they always screwed it up. I just don't understand Lam. So he's a weenie with a drawback, which means he should have some cool extra stuff a normal one cost guy doesn't. Lam had 4 skills, instead of the usual 3 on a 1-cost personnel. But they're usual skills, nothing great. And for attributes, he has strength 7. Now riddle me this Batman, if I'm playing Dominion why the hell would I need another high strength guy? I have a whole race of 8-strength drugged-up warriors, it's the one attribute I got covered. Come on, give me some Integrity to help out my shady Vorta and dirty Changelings. And what the hell am I going to do with this guy late-game? Stop dudes I need just to have this clown in play? Just like I told the lady at the casino, "No thanks, I'll find something else."